![]() When Sir-Tech's publishing arm went bankrupt, the game rights were transferred to its development house Sir-Tech Canada and published by TalonSoft. The second game, Jagged Alliance 2, was also started by Sir-Tech. The series and IP were created by Mad Labs Software, who later became a part of the publisher for the first game, Sir-Tech Software, Inc., along with a transfer of IP. The intellectual property (IP) for Jagged Alliance has been exchanged between many companies. And only desperate-for-work mercs will agree to work for really notorious players. Hired mercenaries may quit unless the player discreetly pays them a bonus. Mercs may demand a significant pay raise to consider working for the player. Bad player's reputation affects all mercenaries. If the player gets their troops killed often, regularly hires and dismisses members or generally is insensitive (such as not paying for deceased merc body shipments back home), their reputation will lower. The player has to maintain a level of reputation in the Jagged Alliance games. The mercenaries may be out on various assignments, determined randomly, so that the available pool of characters is never the same for each game. In contrast, "Fox" loves working with "Grizzly," on whom she has something of a crush. "Buns", a Danish markswoman, hates "Fox", a medic with centerfold looks. Not all teams would work for example, Ivan and his nephew Igor, who work well together, are hated by Steroid, the Polish bodybuilder. Part of the strategy was the player's freedom to select a multi-faceted team to win the game in different ways. This contrasts the games' setting which is otherwise closely linked to such subjects as war and death.Įach mercenary is an individual with their own traits. The personalities of the individual mercenaries range from mildly eccentric to disturbed. Humour via spoken character comments is a trademark of the series. The games feature a mix of turn-based battle simulation, 4X (explore, expand, exploit, and exterminate) elements and role-playing. The Jagged Alliance games center on strategically controlling mercenary squads, on and off the field, who complete various missions such as freeing countries from oppressive dictators. Jagged Alliance 2 was also released for Linux and is available on Steam and on GOG.com for Windows. From Jagged Alliance 2 on, the games were developed using DirectX for native Windows operation. The first games in the series were released for DOS. Jagged Alliance is a series of turn-based tactics video games. All rights reserved.MS-DOS, Windows, AmigaOS, OS X, Linux, Nintendo DS, PlayStation 4, Xbox One All other brands, product names and logos are trademarks or registered trademarks of their respective owners. Jagged Alliance is a registered trademark of THQ Nordic AB, Sweden. ![]() Published & Distributed by GmbH, Germany / THQ Nordic GmbH, Austria. Rage skills: Unique character abilities that get more powerful over the course of the battleįace terrifying experimental drugs and use them to manipulate your enemies Strong character personalities with own skills, desires and personal conflicts ![]() Use tactical brilliance and guerilla tactics to destroy their structures and strengthen the island’s population to take back what is rightfully theirs.ĭo you have what it takes to rise to old glory?ĭeep turn-based tactical gameplay mixed with adventure elementsĬhoose a variety of tactics ranging from stealth to brute force This time it’s just you and a few allies versus an entire island ruled by a drug overlord and his crazed army.Ĭonstantly on the brink of breakdown, faced with dehydration and no support from home, you lead a team of seasoned mercenaries against vastly outnumbering armed forces. Set 20 years after the first Jagged Alliance, this spin-off lets you experience a road trip into a jungle hell to test your mind and body to the limits! Jagged Alliance is back – With a new take on turn-based tactics, adventure elements and the well-known quirky mercenaries!
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