Move the huts in the 4*8 area so that there is room for 2 more huts. Move the farm closest the hall over one space so it touches the edge. ![]() Move all roads into the expansion (roads are expensive at 200 coins so move them out of the way rather than sell them if you have a surplus in the early stages). Buy the tech for Divine Statues with the remaining 14 barley Build 5 pots in the expansion (in addition to the 4 you had already) to reach 60 diplomacy Ideally choose an expansion touching your hall and one of the roads on the farm side Collect the 3*4-hour barley productions when they finish At this stage you'll have 3 farms, 7 huts, around 450 loot, and completed 4 quests Start 3*4-hour barley productions as soon as the farms are complete in 1 hour At this stage you'll have 3 farms, 7 huts, around 600 loot, and completed 4 quests Don't lose any troops! Make a note of whether you received under 300 loot this will affect how soon you have to do the medium combat Fight manually to avoid losses using the unattached troops received from the 3rd quest. You'll now have 3 farms, 1 hut and 2 pots in the 6*8 area. Sell the camp and replace it with a farm. Build 1 camp and 1 hut in the remaining space next to the hall. Build 2 farms, 1 camp, 1 hut and 2 pots in the 6*8 area such that they are all powered (build 2 farms against the border furthest from the hall with two 3-length roads along each side border to reach them. Build 2 potted plants (pots) in the 2*1 space between the huts and 1 pot at the end of the 3-length road. Build 6 houses and 5 roads in the 4*8 area such they are all powered (build 2 huts along one 'side border' with a 3-length road running alongside them, then 4 huts in a clump with the one in the far corner offset from the adjacent hut by one space such that you need 2 roads to reach it). Move the palace 4 spaces away from the border ASSUMPTION: the starting area never has impediments (I think) so you can do same build every time (confirm) If that's not for you then you can still follow the principles outlined here, just skip steps that optimise around the 4-hour cycle (in particular you would likely buy 2 expansions after your first goods collection rather than doing the switching around described in the 5 Hours section to fit 2 divine statues) ![]() This guide requires 14 hours or so where you can update your base and collect/start productions in 4-hour cycles. I just figure that if you're going to do it, then you may as well get it over and done with as quickly and painlessly as possible. PPS I'm not a fan of this settlement, and I'm not even certain it's worthwhile for the rewards as opposed to say just farming the Japan settlement which can be easily completed in 6 days with a market push strategy. Please post feedback, corrections and suggestions in the comments below. PS I'm just doing my 3rd settlement now and intend to update this post to optimise and fix any errors I find as I go. As the post grew, I moved it to it's own thread here to avoid diverting the discussion in that other thread, and in the (somewhat vain) hope that people may find it helpful and locate it more easily here. I started this post in response to feedback in the thread forum.en./index.php?threads/the-cultural-settlements-are-pay-to-win.39866/, as it seemed people were struggling with the Ancient Egypt Settlement. Ancient Egypt Settlement Quick Start Guide
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